animationˌæn əˈmeɪ ʃən
animation (n)
- plural
- animations
English Definitions:
animation, life, living, aliveness (noun)
the condition of living or the state of being alive
"while there's life there's hope"; "life depends on many chemical and physical processes"
animation, vitality (noun)
the property of being able to survive and grow
"the vitality of a seed"
animation, spiritedness, invigoration, brio, vivification (noun)
quality of being active or spirited or alive and vigorous
vivification, invigoration, animation (noun)
the activity of giving vitality and vigour to something
animation (noun)
the making of animated cartoons
liveliness, animation (noun)
general activity and motion
animation (Noun)
The act of animating, or giving life or spirit.
animation (Noun)
The technique of making inanimate objects or drawings appear to move in motion pictures or computer graphics.
animation (Noun)
The state of being lively, brisk, or full of spirit and vigor; vivacity; spiritedness
animation (Noun)
The condition of being animate or alive.
animation (Noun)
conversion from the inanimate to animate grammatical category
Animation
Animation is the rapid display of a sequence of images to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program, although there are other methods. This type of presentation is usually accomplished with a camera and a projector or a computer viewing screen which can rapidly cycle through images in a sequence. Animation can be made with either hand rendered art, computer generated imagery, or three-dimensional objects, e.g., puppets or clay figures, or a combination of techniques. The position of each object in any particular image relates to the position of that object in the previous and following images so that the objects each appear to fluidly move independently of one another. The viewing device displays these images in rapid succession, usually 24, 25, or 30 frames per second.
Animation
Animation is a method in which pictures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation can be used for stylistic reasons, low bandwidth or faster real-time renderings. Other common animation methods apply a stop motion technique to two and three-dimensional objects like paper cutouts, puppets or clay figures. Commonly the effect of animation is achieved by a rapid succession of sequential images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon and beta movement, but the exact causes are still uncertain. Analog mechanical animation media that rely on the rapid display of sequential images include the phénakisticope, zoetrope, flip book, praxinoscope and film. Television and video are popular electronic animation media that originally were analog and now operate digitally. For display on the computer, techniques like animated GIF and Flash animation were developed. Animation is more pervasive than many people realise. Apart from short films, feature films, animated gifs and other media dedicated to the display of moving images, animation is also heavily used for video games, motion graphics and special effects. Animation is also prevalent in information technology interfaces.The physical movement of image parts through simple mechanics – in for instance the moving images in magic lantern shows – can also be considered animation. The mechanical manipulation of puppets and objects to emulate living beings has a very long history in automata. Automata were popularised by Disney as animatronics. Animators are artists who specialize in creating animation.
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"animation." Kamus.net. STANDS4 LLC, 2024. Web. 28 Mar. 2024. <https://www.kamus.net/english/animation>.
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